C S 673

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Computational Creativity

Computer Science College of Computational, Mathematical, & Physical Sciences

Course Description

Project-based course for understanding creativity as a way to increase the robustness of intelligent systems while applying AI/ML tools to challenging problems.

When Taught

Winter

Min

3

Fixed/Max

3

Fixed

3

Fixed

0

Other Prerequisites

C S 470 or 478 or instructor's consent

Title

Demo presentation

Learning Outcome

Students will be able to effectively demonstrate both an initial prototype and a final working system.

Title

Writing

Learning Outcome

Students will be able to effective communicate their contribution in written form.

Title

System building

Learning Outcome

Students will have a successful experience building a system (in small groups) that exhibits behavior that would be considered creative in humans. Here, successful means that they have produced a working system (and not necessarily that the system produces high quality, novel artefacts, though that is the goal). Students will appreciate the difficulty of developing real-world AI systems.

Title

Teaching

Learning Outcome

Students will be able to teach a subject related to their project; they will be able to acquire relevant information from the literature and to prepare lecture(s) on the subject.

Title

Literature mastery

Learning Outcome

Students will know and understand the seminal papers in the field of computational creativity and have a grasp of some of the main open problems in the field.