C S 673
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Computational Creativity
Course Description
Project-based course for understanding creativity as a way to increase the robustness of intelligent systems while applying AI/ML tools to challenging problems.
When Taught
Winter
Min
3
Fixed/Max
3
Fixed
3
Fixed
0
Other Prerequisites
C S 470 or 478 or instructor's consent
Title
Demo presentation
Learning Outcome
Students will be able to effectively demonstrate both an initial prototype and a final working system.
Title
Writing
Learning Outcome
Students will be able to effective communicate their contribution in written form.
Title
System building
Learning Outcome
Students will have a successful experience building a system (in small groups) that exhibits behavior that would be considered creative in humans. Here, successful means that they have produced a working system (and not necessarily that the system produces high quality, novel artefacts, though that is the goal). Students will appreciate the difficulty of developing real-world AI systems.
Title
Teaching
Learning Outcome
Students will be able to teach a subject related to their project; they will be able to acquire relevant information from the literature and to prepare lecture(s) on the subject.
Title
Literature mastery
Learning Outcome
Students will know and understand the seminal papers in the field of computational creativity and have a grasp of some of the main open problems in the field.